tag:blogger.com,1999:blog-1957587492557095661.post5507825172524844929..comments2007-08-20T21:21:28.521ZComments on Entropia Universe Examined | Blogtropia: Event or System Stress Test? You make the call!Dubhttp://www.blogger.com/profile/12629475974015290125noreply@blogger.comBlogger1125tag:blogger.com,1999:blog-1957587492557095661.post-91925199325298496852007-08-20T21:21:00.000Z2007-08-20T21:21:00.000Zi think it's pretty obvious that it was a combinat...i think it's pretty obvious that it was a combination of the two. And both were found lacking.<BR/><BR/>I mean what was the point of the whole event? I didn't see a new ATH. I didnt see any really cool new items. Loot on average wasn't much better. Although if you were able to hunt eomons in a team it was kinda fun... until the "this creature can not be damaged or sweated" blah blah message kept occuring.<BR/><BR/>Loot lags were crazy, revive lags were sometimes up to 10 mins!. 10 mins lying there, only to revive not be able to teleport back, then die, and rinse repeat.<BR/><BR/>I hope MindArk learnt from this. I really can't see why they didn't just create a shed load more spawns of the event mobs and dot them over every server.Matt Barlowhttp://www.blogger.com/profile/04524192992313220921noreply@blogger.com